dontrunawayfromliving: (0)
Sarah ([personal profile] dontrunawayfromliving) wrote 2013-11-01 02:56 am (UTC)

SOUL PERSONA

[FENRIR]
LVL (1) | STRENGTH

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
-
-
-
-
-
-
-
Wk
Null
-

COMBAT SKILLS
► Cleave (Inflicts a small amount of Physical damage on one enemy.)
► Dia (Recovers a small amount of HP to one ally.)
► Maakingu (40% chance of inflicting the Mark ailment on one target.(2 turns))
► Bufula (Inflicts a medium amount of Ice damage on one enemy.)
► Mamudo (20% chance of instant KO from the power of Dark on all enemies.)
► Marakunda (Decreases all enemies' Defense by 25%.(1 turn))
► Zionga (Inflicts a medium amount of Lightning damage on one enemy.)
► Singled Out (Instantly KOs enemies afflicted with Mark status.)
★ Squad Tactics (Doubles Attack and Speed for three allies for three turns.)

SUPPORT SKILLS
► Endure (Survive being knocked Unconscious once per battle )
► Ailment Amp (All status ailment attacks are 1.5 times more effective.)
► Regenerate (5% total HP is restored at every turn (healing out of a battle takes about 6 hours for normal wounds.))


Note:
Upon completion of Shadow Event, Dark weakness is nullified.

Update:
Skill 5: Unlocked.
Skill 6: Unlocked.
Skill 7: Unlocked.
Skill 8: Unlocked.

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